Only a couple of days to go till The Heritage Jam 2017! We are so thrilled to be getting to meet everyone, and to experience everybody's creations this weekend.

Hopefully you have recieved an email from the team and are good to go - here are the key bits of information that you will need to know on the day!




The Jam will be happening in the centre of leeds, at the Leeds City Museum: a 10 minute walk from the railway station. The physical address is:


Leeds City Museum,

Millennium Square,




What to bring with you:


The THJ2017 team will provide pens, paper, powerboards and a limited array of craft supplies. Please note that you will need to bring your own specialist supplies, and if you are planning on working digitally we suggest downloading any programs you anticipate using - there is free wifi on site but it may struggle under the weight of a multitude of large downloads!


The THJ2017 team will provide tea, coffee, water and snacks on both days, however you will need to provide your own meals (there is a cafe on site or you can take a short walk into Leeds centre). There are a wealth of cafes, restaurants and supermarkets a short walk from the venue.


Itinerary for the day:


27th October






Jam room - Leeds City Museum

Registration Opens


Various - Leeds City Museum

Tour with Kat


Jam room - Leeds City Museum

Jamming Begins


Jam room - Leeds City Museum

Quickfire Presentations of Work so far


Jam room - Leeds City Museum

Jamming Ends



Meet up and drinks at location TBD


28th October






Jam room - Leeds City Museum

Museum opens - welcome jammers back


Jam room - Leeds City Museum

Jamming begins


Jam room - Leeds City Museum

Jamming ends


Jam room - Leeds City Museum

Presentations of work


Jam room - Leeds City Museum

Judges Deliberate


Jam room - Leeds City Museum

Award of Prizes


Jam room - Leeds City Museum

Clean up


Jam room - Leeds City Museum

Jam ends



Meet up and drinks at location TBD


Other info for the day:


On the day a member of the THJ2017 staff will be on hand to welcome you and provide a welcome pack (stuffed full of useful information) to help get you set up in your working space. Those who have requested to be sorted into a group by the THJ2017 team will be introduced before the curator of Archaeology, Kat Baxter, takes us on a tour of the museum for inspiration. What you do after this is up to you! Until 3pm on the saturday you are free to explore the museum, create widely, experiment and test your visualisations. You can expect this part of the jam to be inspiring, intense, fun and most of all: hugely rewarding.


On Saturday afternoon you will be invited to give a short presentation to our judges and your co-jammers, after which our judges will deliberate, feedback will be given, winners announced and an evening of chatting over a drink or two is planned. If you are intending on attending only on the Friday we can arrange to have one of our THJ2017 team give your presentation for you - just have a chat to us when you arrive!


We can’t wait to get creating with you! See you on Friday!

AuthorIan Kirkpatrick

I’m sure that is a question you’ve all been asking your selves in the lead up to this year’s Heritage Jam! But, the wait is over, today we can reveal to you what might be up for grabs if you are a winner of THJ2017, and also what you can expect to find in your goodie bags!


All of our gifts have been kindly gifted to us by our partners Leeds Museums and Galleries, Internet Archaeology, the Archaeological Data Service, and more!


All of our winners: in person and online, will receive a certificate and bragging rights along with the chance to work with us and feature as the star as we develop #THJ2017 into further exhibitions and publications.


For all our in-person participants we will be putting together a goodie bag, which will be full of little gifts you can take away from your Heritage Jam experience:

goodie bag prizes.jpg

This is an assortment of stickers, badges, bookmarks and postcards from all aspects of the archaeological/heritage sectors.


For the winners we have a selection of items from our wonderful partners, Leeds Museums and Galleries as well as our own extremely limited Heritage Jam mech - we won’t spoil the surprise of what these winners bags entail, so keep your eyes on social media on Saturday for the big reveal!


Some of our additional special judge’s choice and excellence prizes include ‘Heritage Jam’ designed tote bag, as well as a trowel shaped usb stick, two rare Internet Archaeology pins, and a selection of books, including: Archaeology a Good Practice Guide, or Working in Archaeology!


We hope this has got everyone excited to bring your best creative skills with you on Friday, we can’t wait to see what exciting innovative visualisations will be created!

Remember to keep updated via our social media accounts, see you soon!

AuthorIan Kirkpatrick

This year we have been lucky enough to have a broad range of judges from all walks of life, bringing their personal expertise and knowledge to help decide whose creations have dealt with the theme in the most innovative, and exciting way. We thought it would be great for you to know a little bit more about them ahead of the big day, so here are our Heritage Jam 2017 Judges!


Ian Kirkpatrick:


Ian Kirkpatrick is a graphic designer and contemporary artist based in York.  He has worked as the lead graphic designer at the Catalhoyuk Research Project in Turkey and the Memphis Site & Community Development project in Egypt – both in association with the University of York.  His design clients include the National Trust, the City of Leeds, the University of Southampton, Trondheim University, Sealaska Heritage Institute, Indiana University/Purdue University Indianapolis and the City of Langford, British Columbia.  His contemporary art has been exhibited across the UK and internationally, with shows in New York, Chicago, Montreal and Berlin.  His work has been commissioned for the London 2012 Olympics, the Tour de France, and an upcoming show at the Oxford University Museum of Natural History.  Ian is currently working on several public art projects in Leeds, Amsterdam and Rotterdam.


Paul Backhouse:


Paul Backhouse is a creative leader working in the Cultural Heritage sector managing complex and challenging projects that deliver beautiful and inspiring results. His work has included films, animations and graphics for a wide variety of subject including The Humber Bridge, Scarborough in the First World War, Stonehenge Visitor Centre and publications on such diverse subjects as Stonehenge to technical guidance of photography. Previous work in the commercial sector has involved the investigation and recovery of soldiers from a First World War mass grave in northern France and the design of a museum at DaMing in China.

Zsolt Sandor:


Zsolt makes films and steers the Mothership. From being an ad man, founding a music festival and working in Hollywood North to creating commercials, corporates and documentaries for Disney, O2, Exxon Mobil, Northern Ballet, Creative England and many more, he’s been around the block once or twice. He’s from Hungary and Canada in equal measure, loves to travel and has worked all over the world. Does a mean Tom Jones at karaoke, too.


Izzy Bartley:

Izzy Bartley.JPG

After 12 years of teaching, I returned to University to complete a Masters in Cultural Heritage at York.   Since graduation I have spent two years working in the commercial side of the sector, before joining Leeds Museums and Galleries as the Digital Learning Officer in June.  Last year’s Heritage Jam was my first Jam experience and it was incredibly inspiring to see such a range of approaches to heritage interpretation.  I am very much looking forward to being involved again this year and excited to see how the theme of ‘The Bones of Our Past’ has been interpreted by participants.  


Matthew Tyler-Jones:


Matthew Tyler-Jones has worked in heritage interpretation for over thirty years across the UK as sites as diverse as the streets of Lancaster, the Bank of England Museum and Historic Royal Palaces. Matthew is currently a Visitor Experience consultant at the National Trust, where he chairs the  In-Visit Digital Technology working group. His most recent large project with the National Trust, Lifting the Lid at The Vyne, near Basingstoke, just won the Museums and historic properties/sites category at the AHI Discover Heritage awards, and also picked up the overall AHI Award for Excellence in Interpretation.


Imran Ali:

FIFA 17.jpg

Imran Ali is a founding partner of CARBON:imagineering, a boutique digital innovation and R&D practice, exploring the impact of emerging technologies.

Previously, Imran was the first generation of Freeserve employees, established the Technology Research team for Orange UK, was part of the advisory boards of O’Reilly’s ETel conference, the mobile messaging startup Treasuremytext and, the eComm conference, as well as serving on the boards of venture-backed ensembli, bmedi@ and two years as a trustee of the Impressions Gallery. Imran has also served as conference director of Manchester’s FutureEverything festival and cofounded LSx, curating and producing technology industry events across the Leeds City Region.

Recently Imran became a trustee of Halifax’s IOU Theatre and the Media Centre in Huddersfield. Imran also featured in Tech In Leeds, a documentary charting Leeds’ impact on the digital industry, undertaking a residency as an associate artist at Freedom Studios and joining the founding team of 30 Chapel Street, an arts, tech and social enterprise hub in Bradford.


AuthorIan Kirkpatrick

1. Create Your Project!

You can create and submit anything you wish - we welcome innovative work in all media forms. In past years we have had edible visualisations (a burial cake and jamming with jam!), digital projects, artworks and physical installations.

Sometimes this may be digital or other times it could involve getting your hands dirty!


Here is a work-in-progress image from our very own Tara Copplestone’s 2017 Heritage Jam Entry.

2. Create Your Paradata

The next step in the process is to create a paradata to accompany your visualisation. A document of no more than 1000 words that outlines the micro and macro data involved in creating the project. Paradata is meant to be a quick, fun and informative snapshot into what you made and why.

You can submit your paradata as pictures, comics, words – feel free to be creative but remember it is supposed to be a short overview of your project and processes not an exhaustive list!

Here is an example of a paradata again from Tara’s project ‘Bones’ - The paradata document can be as short or long as you wish!:


3. Add a brief bio

Let us know who you are! One or two sentences explaining who you are and what you do, feel free to include any links that you want made public on our webspace! This bio should be saved as a read / write file or added to the body of your email (this enables us to upload it easily to the site!).


4. Include any instructions for running / opening / using your visualisation

If your project has rules or dependencies (for example, specific programs that it needs to run) then please include a short checklist of these that we can upload alongside your file.

5. Zip it into a folder, or upload it to googledrive

Once you have documented your creation, and written your Paradata in order to sent it over to us, you should put it into a Zip file, which will allow you to send over big files at a smaller file size!


If you prefer, you can upload your project to a google drive and then share the link with us!

6. EMail it to THJ

Once you have compressed your work down into a zip folder, you need to send everything over to the Heritage Jam team, via our e-mail:

fake e-mail.PNG


7. Confirmation e-mail

Once we have received your submission we will send you an e-mail to confirm this, and to let you know we are able to access all the information.

8. We put it online!

The final step in submitting your work to the Heritage Jam is your work being processed and place onto our website! We will be doing this continuously as submissions come through, so make sure to keep an eye out for yours being put up! You will be able to find them via this link:


9. Judging, playing and exhibiting

Your work will then be put on display during the in-person jam before being  judged by a panel of experts in art, media and heritage. We will upload the feedback from our judges shortly after this and email you when the results are live on the website!

Following the jam we will be in contact regarding the people’s choice award and the exciting opportunities we are pursuing for publication and further exhibition of the work.

We look forward to seeing all the incredible things you have created - and as always, please share your work in progress and get in contact with us if you have any further questions!


AuthorIan Kirkpatrick

As part of our promotion material for this year we are running a mini competition – heritage outside of the box and beyond the lines. Take a few minutes to draw, paint, write or create what heritage looks like to you – using our templates, or creating beyond the page as you wish!


These pieces will be exhibited and judged at our in-person jam and on the webpages after the jam is finished! To submit your piece tweet, facebook or email your work to the #THJ2017 team. No additional paradata is required and as always, no outcome is too big or too small!

AuthorIan Kirkpatrick

On the 29th of September three members of the Jam Team made their way to Leeds for an exciting day full of preparation ahead of the in-person Jam, held at the Leeds City Museum on the 27th to the 28th of October.  


As well as getting to explore Leeds City Museum, the location of this years jam we got to explore the ‘Skeletons: Our Buried Bones’ exhibition, which is the inspiration for our 2017 theme: ‘The Bones of Our Past’. The exhibition is a breathtaking experience - from the glass cabinets which housed the skeletons, to the colour of the walls, everything about the exhibition was a wonderful thought provoking example of heritage visualisation. We are looking forward to our Jammers getting the opportunity to visit this exhibition, and hope others can explore it too as it is a wonderful experience.  


The highlight of our visit to the museum was our chance to sit down and talk with one of the museum's curators Kat Baxter. The interview with Kat was a great opportunity for her to in part her knowledge and expertise of heritage visualisation. We asked her about what inspiration can be drawn from the museum as whole, as well as the themes that can be drawn from the Skeletons exhibition and the ethics that are involved when dealing with human remains. We would like to thank Kat not only for giving up her time to talk with us but for sharing her fantastic knowledge.

However, the Skeletons exhibition is just one example of how Leeds City Museum are both effective and evocative throughout all of their various exhibitions and collections. There are several collections which would be a great inspiration for Jammers this year looking to use other elements of the museum within their work.


AuthorIan Kirkpatrick

The Bones of Our Past!


It is our pleasure to announce the theme for #THJ2017. This year, our theme draws from the ‘Skeletons: Our Buried Bones’ exhibition currently being hosted at the Leeds City Museum by the Leeds Museums and Galleries in partnership with the Museum of London and the Wellcome Collection.


The announcement of the theme also means that registration for the jam is now open and work can commence for both our online jammers (who have until the 26th of October to complete their innovative visualisations) and for our in-person jammers (who can bring any pre-made materials they desire to the jam on the 27-28th October). 

The exhibition provides a rare glimpse into the lives of the individuals who have gone before us and the history which lays beneath our feet. From an Iron Age male and female found buried together at Wattle Syke near Wetherby, to a Medieval soldier killed at the Battle of Towton and a victim of the Black Death from London, the ‘Skeletons: Our Buried Bones’ exhibition explores what the bones of our past can tell us about time long gone and provides valuable insights into our current lives (Leeds Museums and Galleries). Our in-person jammers will get the opportunity to get up close and personal with the exhibition with a guided tour and a short Q&A with the Leeds Museum Curator of Archaeology.

Whilst the theme draws its inspiration from the ‘Skeletons: Our Buried Bones’ exhibition we encourage our jammers to think outside the box, perhaps finding further inspiration from oral histories, wider heritage sites and the skeletal remains of boats or buildings. We hope the possibilities this theme offers sparks your imagination, whether you are an artist, archaeologist, heritage professional, gamemaker or  a creative type wanting to dive into some heritage interpretation. We are looking for ideas which push outside of the box, and push people's perceptions of Heritage through their ingenuity - so what are you waiting for? Check out our partners' information on the exhibition for more inspiration:

Or perhaps take a moment to take a look at our brand new pinterest board that the #THJ2017 team will be adding to in the lead up to the jam, 


So go on! Sign up now. 

If you have any questions please feel free to email, tweet or send us a message on facebook. 

AuthorIan Kirkpatrick

In the last blog post we revealed that the Heritage Jam is collaborating with Leeds Museums and Galleries to host #THJ2017 at Leeds City Museum. In this week’s blog post will shine a spotlight on our collaborators, giving you, our jammers, a taster of what the brand new 2017 Heritage Jam location and partnerships will bring.


Leeds City Museum by Leeds Museums and Galleries

Leeds Museums and Galleries is made up of locations which aim to ‘collect, preserve and interpret historic and cultural collections and historic sites and use them as inspiration for educating, entertaining and informing the people of Leeds as well as visitors to the city’ - (Leeds Museums and Galleries, 2017). The nine locations offer diverse experiences, and if you are planning to jam with us in person we highly recommend exploring the varied, exciting and ground-breaking exhibitions, collections and events that our partner has facilitated.

Recent visually inspiring exhibitions have included “Fashionable Yorkshire”, hosted at Lotherton Hall. This exciting exhibition focused on how fashion has changed throughout history, using both the real garments and artistic impressions of Yorkshire women’s fashion from the 1600s to the 1970s. The contextual and tangible approach to visualising the past is definitely something we hope our jammers are inspired by!



Fashionable Yorkshire: Photography Ash Zombola / Model Rosie Nelson / Styling Nina Beresford / Dress Loan Cunnington & Sanderson / Hair and Makeup Kay Spaven / Art Direction The Archipelago

A further example of innovative interactions between art and heritage was the exhibition titled  “A Graphic War”, which saw contemporary sculptures by artist Ian Kirkpatrick installed to investigate the Leeds Museums and Galleries First World War collections in order to “uncover the underlying mythologies, anxieties and fears they reveal about life in Leeds during wartime” (Leeds Museums and Galleries, 2015). The innovation and artistry in these exhibitions speaks to the power and potential of heritage visualisation outside of the box - it is our hope that working in such a vibrant and innovative space will provide ample inspiration for #THJ2017.


A Graphic War. Image by Ian Kirkpatrick.

Whilst all nine of the Leeds Museums and Galleries locations (which can be explored online here) have a strong lineage of challenging heritage interpretation, it is the brilliant Leeds City Museum that will act as the physical location for the 2017 jam. This stunning building is located in the heart of Leeds City Centre - allowing our jammers convenient access to transport, accommodation, food and a huge variety of cultural heritage!

LeedsMap THJ2017.PNG










The Leeds City Museum was established in 1819 and reopened in 2008, where it now acts as a hive of dynamic heritage practice, hosting a wide variety of thought provoking collections which challenge visitors to experience the past in exciting, thought provoking ways. Why not have a look through the online material provided by the museum for some inspiration whist you wait for the reveal of the 2017 jam theme on the 18th!


Inside Leeds City Museum by Leeds Museums and Galleries

The city of Leeds offers great opportunities for our in-person Jam participants. It was voted among one of the top ten travel destinations in the world by Lonely Planet (  boasting a flourishing cultural scene - as can be seen from the wealth of museums and galleries within the city. Furthermore, it has a prominent art, food and craft community. So if you are planning on joining us in person for the jam we have you covered: whether you want to kick back and relax after a day of creativity, or head into the city to keep the inspiration rolling.

The Heritage Jam 2017, in Leeds, we hope to see you there!

Be sure to follow our partners and host location on twitter:

Twitter: &

AuthorIan Kirkpatrick

Post by Isobel Christian

We have exciting news: The Heritage Jam is back for another year of creativity and innovation at a brand new location!

This year the Heritage Jam will be partnering up with Leeds Museums and Galleries to relocate the Jam from the cobbled streets of York to the vibrant city of Leeds. This year the Jam will take place in the ever inspiring Leeds City Museum. 

This exciting new partnership and location allows for the expansion of the Jam and brings with it lots of exciting new possibilities for our participants. We hope that moving to this renowned heritage space, which is home to some fascinating collections, will inspire jammers to think outside the box, pushing heritage visualisation into exciting new territory.

[Leeds City Museum by  Beverley Cottrell  ]

[Leeds City Museum by Beverley Cottrell ]

So, what is the Heritage Jam, and how does it work? The Jam is a creative event centred around the visualisation of heritage where participants can work individually or in teams to create fabulous visualisations on a given theme. There are two elements of the Jam, an online section, which will run from the 18th of September to the 26th of October, and the in-person Jam, which will be held on the 27th and 28th of October. Check out our “about” pages for more information on the history and operation of the Jam!

In previous years the outcomes of the Jam have been exciting and hugely varied - ranging from fine art pieces, 3D models and games through to stories, sketches and videos - we are excited to see what our participants will create this year! The only limits within the Jam are the theme, time and your imagination! If you are hungry for inspiration take a look at our gallery spaces to see all the incredible things that past jammers have made.

[Discovering Eboracum by Valeria Cambule, Stephen Elliott, Patricia Smith, and Laura Varley. One of the 2015 entries, this image shows a visualisation of their app design.]

[Discovering Eboracum by Valeria Cambule, Stephen Elliott, Patricia Smith, and Laura Varley. One of the 2015 entries, this image shows a visualisation of their app design.]

The Jam allows people of all walks of life to participate, whether you work within the world of heritage, are a creative practitioner, or simply love heritage and want to have a crack at making something exciting. In the past we have had artists, animators, designers, programmers, archaeologists, historians, conservators, museum professionals and heritage practitioners involved - there is space for everyone and all types of creativity at the Jam.

Each year the Jam is revolves around a different theme. Past themes have included ‘Burial’, and ‘Museums and Collections’ (check out the outcomes from these themes in our gallery). The Heritage Jam 2017’s theme will be revealed on the 18th of September.

[Voices Recognition by Stuart Eve, Kerrie Hoffman, Colleen Morgan, Alexis Pantos, and Sam Kinchin-Smith. A 2014 entry for the theme ‘Burial’]

So what are you waiting for? Save the dates and join the conversation by following our Twitter and Facebook pages. We can’t wait to see what amazing new ideas this year brings!

AuthorIan Kirkpatrick

The 2015 Heritage Jam – which was kindly supported by the Department of Archaeology at the University of York - ran as both an online and in-person event, the former taking place from the 24th of August till the 24th of September whilst the in-person event ran from the 25th till the 26th of September. The event, whose purpose is to encourage participants to investigate, innovate and challenge heritage visualisation practices, was a roaring success once again, with seven and twelve individual entries. The diversity, quality and artistic merit in the entries exceeded all expectations and our brilliant judges – Carolyn Lloyd Brown, Sara Perry and Kate Pettitt – had an incredibly hard time deciding on the winners for the event.

Following two days of intense creation our in-person jammers finally downed their tools at 4pm on the 26th to present their creations. All four of the teams had done incredibly well and had produced four outstanding entries which demonstrated incredible technical aptitude, artistic merit and innovation but a winner had to be chosen, so after significant discussion it was decided that the in-person winner was to be the fabulous “Happy Gods” game created by Edwige Lelièvre, Sam Devlin, Juan Hiriart and Matthew Tyler-Jones. The game draws from the Yorkshire Museum’s Roman collection to explore the dynamic relationship between daily life, religion and the realm of the gods in Roman York. The player is challenged to appease the gods through offerings, but to decide what to offer they need to consult with the ivory bangle lady who will point the player to clues held within the Yorkshire Museum collections. Alongside the game the team pulled together a website so players could easily engage with the game from home. The judges were blown away by the scope and quality of the work and commended the team for the innovative way they had blended game mechanics across a stunning art-style to create a new and exciting way to engage with the collections.

It was impossible to decide a second-place between the remainder of the in-person entries and subsequently it was decided that all the teams would share the “highly commended” award. Team “Discovering Eboracum” created a fabulous app which leveraged GPS and iBeacon signals to layer multiple narratives between physical locations in York and artefacts found in the Yorkshire Museum. Our judging team commended the team on the incredible way which the team had blended and located stories and objects into the landscape, creating a tangible link between the Museum floor and the wider York geography. The team of Luke Botham and Mathew Fisher created an Augmented Reality app which drew data from the ADS Armana Archive, and using targets located in the real-world, augmented the 3D artefacts into that space. In the presentation Botham and Fisher commented that the targets could be placed onto the shirts of museum workers and armour augmented onto them, creating a “living experience” in a museum context. The judges complimented fantastic use of ADS data and encouraged the team to continue development in the future. The final highly commended project for the in-person jam was Jo Pugh’s QR code bookshelf, which linked the delicate and untouchable books held at the Yorkshire Museum to pages where the text could be found and a Soundcloud file of part of the book being read – thereby making the collection accessible and interactive even though the artefacts themselves remained too delicate for handling.

The online individual competition was won by Anthony Masinton for his spectacular entry “Cryptoporticus” – a game which explored the personal, evolving and often cryptic experience of exploring and coming to know museums and collections. The judges were left speechless by the emotive and clear rendering of such a complex topic. The highly commended entry in the online individual jam was awarded to Stuart Eve for his impressive implementation of “The Dead Man’s Nose” in the Moesgaard Musem and grounds. The outcome used geo-located smells to augment the olfactory past over the presented past. The judges were astounded by the technical capability demonstrated in the outcome as well as the innovative implementation of an often overlooked sense in heritage representation and engagement.

The online team competition was taken out by Hannah Sackett and Howard Williams for their work on the “Völund Stones: Weland the Smith” comic. The graphic interpretation and comic-book form facilitated novel layers of heritage interpretation and presentation, qualities which our judges felt embodied the spirit and goals of the Heritage Jam. The highly commended entry from this category was awarded to Matthew Tyler-Jones and Catriona Cooper’s extraordinary Twine game “Among the Ruins”, which our judges complimented for the way it carefully wove multilinear narratives in with reconstructed auralization techniques and visual elements for the house and gardens at Clandon.

Finally our judges were given the opportunity to each award a “judges choice” prize to the entry which captured their interest. The first of these awards was given to “Team Dialogue with a Fish” for their work on the short film “Dialogue with a Fish” which brilliantly remediated archaeological artefacts, using the video media form to great effect. Second of the prizes was awarded to Shawn Graham’s “Listening to Watling Street” – an ingenious intervention which took visual markers and generated music from them, allowing you to experience the spatial and temporal considerations of the Roman world in an entirely new way. The final of the “judges choice” prizes was awarded to Katherine Cook’s “Epi.Curio” which sought to capture the taste of the past by reimagining objects through recipes which are collated through the Epi.Curio site.

The Heritage Jam team would like to extend our sincere thanks to the Department of Archaeology at the University of York, the Yorkshire Museum and it’s fabulous curator of archaeology Natalie McCaul, the ADS, our judges and additional partners who made the event not only possible but a thoroughly enjoyable, impactful and exciting experience. We look forward to updating the website over the next few days with the judge’s comments and the online jam entries and staying in touch regarding developments for the 2016 Heritage Jam. If you have any feedback that you would like to give please fill our feedback form or email us. 

AuthorIan Kirkpatrick
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On the evening of the 25th our in-person jammers had the incredible opportunity to sleep over in the historic building of King's Manor. Many of the jammers had taken the chance earlier in the evening to check out the YorNight exhibitions happening around the Manor before settling in after it closed to continue working on their projects. Our friendly porter for the evening visited us just prior to midnight to give us a safety briefing and regale a ghost tale or two before leaving our jammers to settle in for the night. 


Despite the tales of ghosts all of our jammers had a restful night under the beams of the Huntingdon room and come the morning we were rejoined by our local jammers before work began once more. Work is now well underway and presentation time is approaching - best of luck to our jammers for the coming day!

AuthorIan Kirkpatrick

After the museum trip our jammers returned to King’s Manor to flesh out their concepts and start working on their projects. The three teams have come up with three distinct and intellectually stimulating projects:

The first team has come up with the idea of creating an app which uses characters from the Yorkshire Museum collections to interface the viewer with items from the ADS archives and places around the city - taking the individual pieces and geo-locating them around the city-scape of York. The app is to be based on Llama Digital’s “” framework and will leverage GPS and iBeacon technology to activate the data as the user moves around the space.

The second team has ambitiously started to work on a video-game based upon the god-figures held in the Yorkshire Museum - starting with the god “Genius” you must figure out what offerings you require to appease him, using the ivory bangle lady as your guide. At each level up you will move on to a new god - a new piece of the collection.

The final project on the go is an augmented reality app which will allow museum goers to view objects behind glass and from the ADS catalogues from all angles, add them to a personal collection with tie-ins to twitter and gamification avenues.

Overall the creativity, inspiration and teamwork has been incredibly positive today - we are now settling in for the overnight portion of the jam which includes the unprecedented opportunity to sleepover in the historic King’s Manor!

AuthorIan Kirkpatrick

York Museums Trust curator Natalie McCaul welcomed Heritage Jam participants to the Yorkshire Museum this morning with a superb introduction to the collections held at the museum,  and her hopes for the Jam.  Gathered together in the newly opened library,  surrounded by wall to wall shelving crammed with antique books and a huge stuffed bear in the corner,  Natalie explained:

"I'm really excited to see what you come up with to help visualize our collection. Some of our objects are not in display condition and we're really keento see ways in which they can be made accessible, not only for those coming on a physical visit,  but also for users who cannot come to the museum".

Participants quizzed Natalie about specific collections the Museum is interested in Jammers working on:

"Textiles are difficult to display- colours fade so they are great to focus on for thinking of creative ways to visually interpret them. Also lots of the stone carvings you see around the museum - they would have been painted in different colours and is not something we often think about".

More questions followed about the Museum's audiences and how people engage with the collections. Natalie stressed how linking the objects with real people and finding ways for the public to relate to the artefacts on a personal basis was important. Also vital is the ability to appeal to the variety of visitors c who come to the museum.

"We are really interested in layered interpretations so we can engage lots of  different visitors with different learning styles".

Armed with expert insights,  Heritage Jam participants were let loose in the museum to gather ideas and inspiration for the projects they'll be working on over the next two days here at the University of York.

AuthorIan Kirkpatrick

We have a little over a week now before our Online Jammers need to submit their visualizations - those of you signed up through the website will have recieved the following information in an email, but we thought we had better post it here just in case as well!

Important Dates and Info:

Submission for the online jam closes at midnight (GMT +1) on the 24th of September 2015 but you can submit at anytime before that, following the instructions laid out below.

To submit your piece please attach it / link to a download for it in an email and send it to along with the supporting documentation and information outlined below.

Projects can be in any state of completion: from first drafts and rough sketched ideas through to fully implemented projects - just be sure to explain it briefly in your paradata document!

If you are competing as part of a team please nominate one person to submit on your behalf! No need to double up. 

Checklist for Submitting: 

  • The project
    • Zipped file containing the files and / or a link to a repository where we can download it (for example googledrive)
    • Instructions for how to install / run / open the project if applicable
    • If the project is unfinished / draft stage please submit the most stable / complete entry with a brief note explaining the state of the piece
    • If the project is unstable / unfinished please write into your paradata the further development requirements and consider submitting the source files for the project
    • If your project is physical / requires specialist equipment to run / is tied to a particular location please send us documentation of it in use so our judges and viewers can get an impression of the project. For example a video of it in use, photos of it installed etc.
    • If you have any questions related to submitting the project please get in contact with us. 
  • Source Files
    • Submitting source files is optional but encouraged. 
    • “Source file” refers to the in-progress piece which can be opened in the editor/s you were using to create the piece.
  • Images / videos for the Gallery
    • One of more images or videos that can be used as the header information for the website gallery as an introduction to your project
    • If your project is a image (poster, photo, artwork) you might also want to submit an additional image (close-up of features, progress picture etc) which could also be featured on the site
    • If your project is not visual in nature (ie it is audio / text based) please consider submitting an image of the construction process or an image which otherwise represents the project in some way
  • Brief Bio and CC info
    • A brief bio of yourself (and your team-mates if applicable), your relationship to heritage visualisation and any links to professional / personal webspaces or social media you want to appear on your submission.
    • Please include with your bio a note about any additional CC or acknowledgements  and which part of the project they apply to - if you have used 3rd party assets please acknowledge them here too.
    • For more on the CC information regarding THJ2015's use of your project please refer to our content policy: 


  • Paradata
    • A document of no more than 1000 words that outlines the micro and macro data involved in creating the project
    • Paradata is meant to be a quick, fun and informative snapshot into what you made and why. 
    • You can submit your paradata as pictures, comics, words – feel free to be creative but remember it is supposed to be a short overview of your project and processes not an exhaustive list!
    • Some questions you might want to briefly outline in your paradata are:
      • Why has the resource been created and for what audience?
      • How will the resource be put to use? Is it accessible?
      • Why did you choose to approach the topic in the way you did? (IE: impressionistic, analogue, schematic etc)
      • What were the basic steps you went through to produce the piece?
      • What source material / supporting evidence did you use?
      • Have you acknowledged uncertainty in the resource? How did you manage ideas of interpretation?
    • For more information on paradata refer to:
    • For examples of paradata please check out any of the 2014 entries here:

What Happens Once You Submit?

Once you have submitted the THJ Organising Team will process your entry and place it in the Online Gallery where others will be able to view and comment on it. We will email you with a link once your entry has gone live so you can share it. 

Your entry will be exhibited at the YORNight expo, held at the University of York's Department of Archaeology on the evening of the 25th of September. 

All entries - both online and in-person will be judged by a panel of heritage visualisation specialists on the 26th of September and results announced immediately after. 

Feel free to share your project as it is in progress by using the twitter and facebook hashtags #THJ2015 or by posting in the forums, and if you have any questions at all please do not hesitate to get in contact with us via any of the ways listed on the contact page (

We encourage you to share, comment and compliment other jammers as they post their work!


AuthorIan Kirkpatrick

This week we feature a guest post from Katie Green of the Archaeology Data Service (ADS) - you can find the ADS online at or follow them on twitter at @ADS_Update and @ADS_Chatter

The Archaeology Data Service (ADS) is a discipline-specific digital repository hosted by the Department of Archaeology at the University of York. The ADS was established in 1996 in response to the growth in archaeological data creation and the recognition of the fragility of digital data. Over the past 18 years, the ADS has become widely recognized for excellence in digital preservation and in developing and disseminating guidance on standards for archiving, not just in the archaeological community, but on a much wider scale. ADS’s remit is to support research, learning and teaching within archaeology with freely available, high-quality and dependable digital resources. The ADS does this by preserving digital data in the long term, promoting and disseminating a broad range of data in archaeology and providing technical advice to the sector via the ADS website.

 The ADS website provides a hub for all the guidance and advice offered by the ADS, as well as providing the access point for the multiple resources held by the ADS. The main ADS resource is Archsearch , an integrated online catalogue indexing over 1,300,000 metadata records comprised of, ADS’s archival collections, and metadata harvested from external archaeological inventories, such as the National Inventory from Historic England, Canmore from the Royal Commission on the Ancient and Historical Monuments of Scotland and Archwilio from the Welsh Archaeological Trust.

 The ADS’s archival collections include over 30,000 unpublished grey literature reports, thousands of journal articles and over 600 data rich project archives which can be searched here.

 These data rich archives are a vast treasure trove of digital heritage data. Here are just a few archives that we think could be used creatively during the Heritage Jam:

 Drawing and Image archives

 Society of Antiquaries of London Catalogue of Drawings and Museum Objects 

In its early years, the Society of Antiquaries of London (founded in 1707), acted as a centre for gathering information on archaeological discoveries and historical objects in private hands. Many items were drawn for its meetings and publications in the 18th and 19th centuries. As a result, the Societies library holds the most important national collection of historic drawings of portable antiquities found in Britain. This archive includes over 3000 digitized images of these items.

 HMJ Underhill Archive

 The archive consists of a collection of hand-painted glass (lantern) slides that depicted the "Megalithic Monuments of Great Britain," dating to 1897-1905 and attributed to H.M.J. Underhill. The slides showed the stone circles at Stonehenge, Avebury, Stanton Drew and the Rollright Stones. Miscellaneous slides depicted other prehistoric monuments: Menhir at Dartmoor and the Sarsen Stones and Wayland's Smithy on the Oxfordshire Ridgeway.


Oxford Expedition to Egypt: Scene-details Database


The Oxford Expedition to Egypt Scene-details Database provides users with a simple means of examining information about scenes and scene details preserved on the walls of tombs dating to the 'Old Kingdom' or 'Pyramid Age' of Ancient Egypt (c. 2650 - 2150 BC). These tombs lie in cemeteries dotted along the c. 600-mile length of the river Nile in Egypt. This archive contains the drawings of the scenes and the accompanying documentation.


3D Data Archives

The Virtual Amarna Project


A series of significant objects form the Egyptian site of Amarna were digitized using a Konica Minolta Vivid 9i triangulation laser scanner. The digital objects are part of the Virtual Amarna Museum - a web based "museum" providing public access to these objects as part of the Amarna Project's web materials. A range of objects were involved - including stone stele, ceramics, pendants, moulds and selected architectural elements. The raw data from a portion of the scanned objects are available in this digital archive.

 Newport Medieval Ship


The Newport Medieval Ship was discovered in the west bank of the River Usk in Newport, South Wales in 2002. Although the well-preserved vessel had been partially salvaged, substantial portions of it were intact. To document the ship assemblage, archaeologists used contact digitisers and CAD software to create 3D wireframe drawings of each hull timber, and a laser scanner to record carefully chosen artefacts such as rigging. This digital approach to documentation was continued by the use of selective digital photography, and the digitisation of the original excavation photographs, site drawings, and timber records. The archive contains over 12,500 files including timber record sheets, hull schematics, specialist reports, artefact catalogues, 3D timber drawings, site photogrammetry, site drawings, digital solid models of each structural timber, excavation, timber and artefact photographs, and a project database.

 Three dimensional modeling of Scottish Early Medieval Sculpted Stones


In the past all records of Scottish Early Medieval sculpted stones have been presented to a mass audience via text, drawings and photographs. A range of technologies have now become available that allow digital three dimensional records of archaeological material to be generated which capture the size, shape and texture of the target object. From these records digital three dimensional models can be created. This archive contains 20 models of Scottish Early Medieval Sculpted Stones and some of their surroundings.

 Breaking Through Rock Art Recording

The main objective of this project was to assess the reliability, accuracy and precision of 3D laser scanning for recording purposes and to evaluate its capacity to discover new carved motifs invisible to the naked eye. In addition the project assessed the potential of the technology for monitoring rock surface decay, and examined its value as a visualisation and presentation tool. The study was undertaken at two stone circles in Cumbria which exhibit megalithic art: Castlerigg andLong Meg and Her Daughters (pictured right), on the Copt Howe panel also in Cumbria, and the Horseshoe Rock in Northumberland. The 3D data and accompanying images and documentation from this project can be found in this archive.

 Unless a form of Creative Commons  licence is clearly attached to a particular data collection and the Creative Commons logo is prominently displayed on that data collection's introduction page the ADS terms of use and access apply

AuthorIan Kirkpatrick
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This week we are so excited to announce five of our fantastic partners for the Heritage Jam 2015 - The Department of Archaeology: University of York, Yorkshire Museum, YorNight, Mavin and Bivouac. As such the blog post this week will put these partners into the spotlight. As always we appreciate your tweets, forwards, likes and favourites (especially ones which include our fabulous partners) - and remember to include the #THJ2015 hashtag!

The Department of Archaeology: University of York

The Department of Archaeology at the University of York has been instrumental in facilitating and supporting the Heritage Jam since its inception in 2014. The department has been recognised internationally as a centre for excellence and innovation in teaching and research - and it is this passion and innovation from which the Heritage Jam draws its roots. This year the department has once again gone above and beyond to support the innovation and development of heritage visualisation through their continued support of the jam. This year the department will also graciously open its doors as the location for our in-person jammers - an unprecedented opportunity to work, play and sleep-over in a beautiful Grade I listed building which hosts some truly cutting-edge research. We encourage you to check out the department's home page, research log and twitter as there is some fantastic inspiration for the 2015 "Museums and Collections" theme to be found on there.

Yorkshire Museum

The Yorkshire Museum can be found in the striking Georgian era building situated in a stunning garden setting adjacent to the impressive ruins of St Mary's Abbey - all of which is conveniently just a stone's throw away from the University of York's Archaeology Department. The museum has graciously partnered up with #THJ2015 to provide an exciting opportunity for our in-person jammers to get behind the scenes to chat with a curator and take part in a tour of some of their fantastic collections. For those of you working online, or looking for a little bit of early inspiration, the Yorkshire Museum also has a brilliant set of online collections which are hosted and accessible through their website. The museum can also be found on twitter - and we encourage you to follow, tweet and share work inspired by their incredible collections.

Image Credit: Kaly99 via wikipaedia:

Image Credit: Kaly99 via wikipaedia:


The Heritage Jam is running alongside the fantastic YorNight research night, which promises fun activities across a wide range of topics (including #THJ2015) starting from 5.00pm on the 25th of September. Thanks to this great partner our in-person jammers will have the opportunity to showcase their prototypes to the YorNight attendees, getting valuable feedback and engagement on their designs and visualisations as they create. A space will also be set up to showcase the online jam entries, providing valuable exposure, feedback and engagement with a wide array of researchers, industry experts and members of the general public.

Those attending the in-person jam will have the opportunity to attend other sessions on the night - so be sure to check out the YorNight website and twitter.


The Heritage Jam believes that working alongside industrial partners external to the academic or heritage sectors provides interesting avenues for researching and developing visualisations. For 2015 we are excited to partner-up with the computing specialists - Mavin - who are graciously assisting with prizes for our in-person jammers. Be sure to check out their web-space and follow along on social media for inspiration grounded in the digital industry.


Our final partner to be announced this week is the brilliant, York based, Bivouac - a design company with significant experience designing and developing visualisations for heritage partners. Our jammers will have the opportunity to have their works viewed and judged by one of the country's leaders in heritage visualisations, gaining much sought after feedback from those actively shaping and implementing heritage visualisations on the ground right now. Our in-person jammers who are coming to York for an extended stay will also have the opportunity to check out some of their visualisations at heritage sites around the city - including designs installed at the National Railway Museum, Cold War Bunker, Merchant Adventurers Hall and The Army Museum. For more information, examples and ideas of current heritage visualisations check out their web-space and social media sites.

We would like to extend our thanks to all our fantastic partners for their enthusiasm and support for the 2015 Heritage Jam - we are excited to be able to extend our impact to academic, industry, public and creative sectors and we look forward to working alongside you to grow, challenge and pursue innovation in heritage visualisation.

AuthorIan Kirkpatrick

Blog Post by Izzy Bartley (@FireflyHeritage)

Today we announced the themes for the 2015 Heritage Jam: Museums and Collections (which you can read more about HERE). This week our blog post will pick up on the theme to discuss my experiences with museums and collections. Hopefully this will provide some inspiration for those about to tackle the theme for themselves as part of our online or in-person jams! (Remeber that you can sign up HERE for all the various competition elements too!)

Theme for the 2015 jam: Museums and Collections. 

Theme for the 2015 jam: Museums and Collections. 

The act of collecting seems to be an integral part of human nature.  For me collections say so many things.  They transport me back to the school playground and the hours spent collecting stickers, swapping them with my friends, creating typologies and orders, continually sorting and re-sorting them.  Collections astonish me by illustrating how people living in geographically separate locations have come up with similar solutions to the same problems (wooden neck pillows used in both Thailand and Sudan, for instance).  And of course, as well as highlighting our commonalities, they can celebrate our diversity.  

Natural history collections can be used to trace the evolution of species, measure climate change and chart ecological successions.  An object can connect multiple narratives, or a narrative can connect multiple objects.  Collections provide an endless stream of inspiration. 

Sometimes the thread that ties the collection together is obvious.  Sometimes it is unfathomable, unless we are let in on the secret, such as the collection below, each item gifted to a little girl by the crows she feeds every day:

(Image Source:

(Image Source:

I am self-confessed lover of curiosity cabinets.  I can’t help it, they make the ends of my fingers tingle (generally because I want to pick everything up and examine it).  As the museums that we know today grew out of these 17th century ‘wunderkammers’, many private collections became public, and magnificent buildings were constructed to hold the ever increasing collections.  The Yorkshire Museum, just round the corner from King’s Manor here in York, officially opened in 1830, which makes it one of the oldest museums in England.

(Image credit: "Yorkshire Museum" by Kaly99 - Own work. Licensed under CC BY-SA 3.0 via Commons.)

(Image credit: "Yorkshire Museum" by Kaly99 - Own work. Licensed under CC BY-SA 3.0 via Commons.)

Today, new museum buildings are some of the most innovative and creative examples of modern architecture, either in their own right, or as an extension to the historic, original building, where the collection has outgrown the space.

(Image credit: Wikimedia Creative Commons.)

(Image credit: Wikimedia Creative Commons.)

Our graphic for this announcement symbolizes the amazing variety of museums that exist, from the buildings themselves, to the wonderfully diverse collections within (and outside in our bedrooms, cabinets and bags) them, and the endless stream of narratives they can tell.  Basically, all the things we love about museums and collections!  


 We can’t wait to see how you interpret the theme(s), either at the on-line or the in-person jam. So get jamming!

AuthorIan Kirkpatrick

By Tara Copplestone (@gamingarchaeo)

The Heritage Jam team have been busy pulling together a once in a lifetime opportunity for those attending the in-person portion of the jam! We know that hostels can be expensive but also that sleep-overs and Grade 1 listed buildings are awesome, so we combined these latter two options to help you save on the first and ensure a truly memorable experience over the course of the jam. So without further ado we are proud to announce that this year our in-person jammers will have the opportunity to sleep-out in the King's Manor - a beautiful, quirky and historically rich building right in the centre of York.

The remainder of this blog-post will be a quick run-down of some of the amazing history you will be able to share a night with during your stay - to find out more about the technical details of the sleep-over please check out our FAQ and announcements page.

St Mary's Abbey Ruins - Photo Credit: Wikipedia Photo Commons.

St Mary's Abbey Ruins - Photo Credit: Wikipedia Photo Commons.

An Abbott's House and a Seat of Power:

The first phases of the building are associated with the stunning ruins of St Mary's Abbey which are located in the museum gardens to the rear of the site. During this phase an Abbot's House was located on the premises. During the Dissolution of the monasteries the house was retained by the Crown and was subsequently allocated to the council of the North and in 1561 the site officially became the residence of the President of the Council. The majority of the construction occurred during the reign of Elizabeth I, when the courtyards were substantially extended.

During the late 16th century the President of the Council of the North, the Earl of Huntingdon - Henry Hastings, carried out further extensive renovations - adding a residential wing and service buildings. Much of the stone work used in this set of renovations was re-claimed from the St Mary's Abbey. The room in which we will be staying for the sleep-over - The Huntingdom Room - is part of the Elizabethan extension, although it gathers its name from the Earl of this time and boasts a plaster frieze bearing the arms of Henry Hastings.

A Manor Fit For a King:

The Grand Entrance to the Manor - Photo Credit: York Conferences.

The Grand Entrance to the Manor - Photo Credit: York Conferences.

Perhaps the most famous use of the Manor was during the Stuart era - during which the Stuarts leveraged the prime location of the Manor as a stopping point on their travels between Edinburgh and London. Further extensions were developed over this time - a new U-shaped court-yard was added and the Council Chamber was updated.

The abolition of the Council in 1641 had knock on effects to the Manor - effectively stopping all in-progress and planned constructions, eventually leading to the Manor being divided into appartments and leased out in 1688. The use of the Manor as a seat of power and royal residence was over - and a new era was about to begin.

A School For the Blind:

Following a significant period of decline the Yorkshire School for the Blind took over the Manor, gradually renovating and restoring the buildings from the 1870s onwards. Further extensions during this time included the construction of a cloister - sectioning off an area which creates the second courtyard at the Manor - as well as the Principal's House, which sits to the right of the main entrance to the manor. The school vacated the premises in 1958 after which the Manor was acquired by the York City Council who maintained the property until its subsequent lease in 1963 to the University of York.

A Home for Archaeology:

View from the entrance games showing the Centre for Medieval Studies and the first block of tutorial rooms for the Department of Archaeology. 

View from the entrance games showing the Centre for Medieval Studies and the first block of tutorial rooms for the Department of Archaeology. 

When the University originally took over the Manor it was used to host the Institute for Advanced Architectural Studies. A series of restorations during this time replaced the old school-rooms to the rear of the building with a more modern tutorial block which is now home to the Department of Archaeology. The Manor also hosts the centre for Medieval Studies and the Archaeological Data Service - making it a foremost location for all things historic, archaeological and digital... perfect as a setting for the Heritage Jam!

The Manor is a much loved part of University life for the archaeologists who work, study and research here - at every turn there is a story to unfold, told through the quirky irregularities in courtyard sizes, the patchwork of re-used masonry and the impressive royal and government crests which adorn the site.

Your Home for the Jam:

We look forward to welcoming the in-person jammers to the Manor for what we promise will be an unforgettable night.

There are no longer any King sized beds in which you can stay here - so you best bring a sleeping roll and bag - but plumbing has improved considerably since the Elizabethan times, meaning we have a set of showers and bathrooms ready for use for the event. In the morning a host of top-notch cafes are right on the door-step and if you are in need of a breath of fresh-air the museum gardens, hosting the beautiful ruins of St Mary's Abbey are located just to the rear of the building.

So make sure you save the date - the 2015 Heritage Jam, and the incredible opportunity to sleep-over in this stunning building are not to be missed!

AuthorIan Kirkpatrick

Blog Post by Izzy Bartley (@FireflyHeritage)

"Jamming" is a relatively new concept for heritage studies. This week the blog post will introduce some key concepts and highlight what you can expect from the 2015 In Person portion of the Jam!

Ok, so what exactly is a ‘Jam’

A jam is when people with a common interest (in this case heritage) come together for a limited time period in order to bounce ideas off each other, plan, design and create a response to the Jam’s particular theme. We’ll be releasing the theme week beginning 17th August, so follow us on Twitter or Facebook or join our mailing list to make sure you get updates as they’re published.

The 2015 York University Heritage Jam is running as two competitions, one online - from the 20th of August till the 24th of September - and the other in-person (which will be the focus of this post), for two days – Friday 25 – Saturday 26th September. Set aside time for the online or in-person events (or both) and be part of an exciting, creative activity, culminating in an interactive exhibition of all the projects produced over the course of the Jam.

What experience or skills do I need?

None! All you need is an interest in history and heritage and a desire to make something! That’s the beauty of jamming - you get to meet and if you want to, collaborate, with a wide mix of people. Some jammers may have specialist skills such as programming or digital modelling, some may be poets or artists and others will have hands on practical skills. You bring to the jam whatever skills, knowledge and inspiration you have, and you leave with a whole lot more. The emphasis is on exploring ideas, learning new things and generally having a good time with like-minded people who want to do creative stuff related to heritage.

So, can I come on my own or do I need to be part of a team?

You can do either. You can come on your own and work on your own if you wish. Or, if you want to work as a team, but don’t have others to come with, that’s no problem - we can help you find a team when you arrive, or feel free to search out and pre-plan a team through the forums (which will be opening soon!). Alternatively if you’re already sorted with a team, that’s great too, you can start creating from the 20th of August for the online competition, or come along together for the in-person event.

Are materials provided?

We’ll supply stationery such as pens and paper and the very important power strips. If you want to use a computer, you will need to bring your own laptop and any specialist equipment you think you’re going to want. You are responsible for any equipment you bring with you. There’s a great list of online visualisation tools and Apps on our Resources page to get your creative juices flowing.

Ok, this is sounding great, but how much does it cost?

The Heritage Jam is FREE. Yes, that’s right, it’s free to participate ☺

What about food?

2014 Entry: Death (and burial) by Chocolate - Triptych - A.J. Bailey

2014 Entry: Death (and burial) by Chocolate - Triptych - A.J. Bailey

The Heritage Jam will provide snacks and light refreshments (and stay tuned for further announcements next week!). The refectory in Kings Manor will be open on Friday and sells hot and cold drinks and food. The in-person jam location is right in the heart of York, with plenty of lovely cafes, pubs and restaurants around, as well as corner supermarkets nearby.

How do I get there?

This year the in-person jam is being held at the home of the Department of Archaeology: the historic Kings Manor, York (YO1 7EP)

We are a 10 minute walk from the train station and there are several car-parks available near by for those who wish to drive. A more detailed list will be posted closer to the time.

Where can I stay?

We have some exciting news coming soon - follow the updates on Twitter, Facebook and the website over the next few weeks for more information on this.

How do I sign up?

Sign up will open on the 20th August 2015. Again, follow us on social media or join the mailing list to keep up to date with news:



AuthorIan Kirkpatrick